![]() Since those are very easy to acquire, in some cases it is not worth doing all five stars. In the vast majority of the cases, the rewards for story task are coins. There is another important issue to consider. Because of this, keep an eye on the star meter and try not to overcap it when you are nearing the fifth star. For example, if you are only 2 “progress points” short of completing the task and you do the action with 4 energy cost, the excess 2 energy points will NOT be refunded and will go to waste. Second, any excess “progress points” earned after the fifth star will essentially be wasted. First, unlike the classes and lessons, in the story tasks, after earning a star, any excess “progress points” will carry over to the next star. What this means is that you should almost always prioritize the actions with 5 energy cost. What this means is that completing actions with 5 energy cost will fill up the star meter by 20% additional “progress points” per energy point spent, compared to the other actions. Each action will award the amount of those points equal to its cost, except for the actions with 5 energy cost, which will award 6 “progress points”. Once the action is completed, it will fill up the star meter by a certain amount of “progress points”. Each action will fill the progress of the star meter according to its cost. This can be done by tapping on the highlighted objects to complete actions. First, to complete it, you need to obtain a certain amount of stars. There are some things to take into consideration when doing these tasks. Also, the passing requirement can be either one or all of the stars. In most cases, you will need to obtain five stars to complete each of those. Those tasks can have three different durations – one, three or eight hours. ![]() These are the ones that are in the Story part of the Chapter. The first part of this guide will cover the story tasks. There are some major differences between each of those and this guide will cover each of them and explain the best and the most efficient way to spend energy. In general, there are two different ways of using energy – on story tasks/quests and on classes/lessons. As most of you are well aware of, the energy is one of the key features of the game and it is important to know the best way to spend it and optimize its usage. However if your courage attribute is capped or far ahead you may want to consider attending a different class, the difference is only a couple energy points and hardly noticeable.Hello everyone, welcome to our Energy Optimization Guide for Harry Potter: Hogwarts Mystery. ![]() It has by far the most 5 energy activities which will result in spending the least amount of energy to complete the class. Three hour classes are generally not worth choosing.Īs for the classes themselves, Care of Magical Creatures is considered the best class to “farm”. The eight hour classes gives the largest amount of attribute points (50) upon completing the class, but also requires the most energy per star. The one hour class requires the least experience per star, but also rewards the least amount of attribute points upon completing the class. Are you trying to complete classes quickly for an event, or earn the maximum amount of experience and attribute points? The most efficient class depends on your goals. Don’t worry about going over, whenever you reach a star the excess energy spent will be refunded at no cost to you. Therefore you should always pick the activity which requirse the most energy. Activities that require more energy will gain a bonus to overall class progress For example five 1 energy activities will reward slightly LESS progress than a single 5 energy activity. That is WRONG and our Class Guide has since been updated.Ĭlass progress is actually calculated after each activity is complete. ![]() Previously I had believed that each point of energy spent on activities directly added to the class progress and class progress required a random amount of energy. In order to complete classes in Hogwarts Mystery players will select an activity which costs anywhere from 1 to 5 energy, the experience from completing the activity will go towards earning a star on the overall class progress bar. This guide will go over the most efficient ways to spend your limited energy pool. One energy point is generated every 4 minutes and can be used to complete activities in each class. Hogwarts Mystery uses an energy system to limit the activity of players. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |